Current Session: Session 4: The Hermitage That Remembered
New device 06/26 11:33 Unassigned Access open • Device tracking onlyNo backup found

Import Full Session Pack

Upload one ZIP for a whole session setup. This importer stages data first and does not publish directly into live campaign tables.

ZIP Import System Check

PHP ZipArchive

Available

unzip command

Available

Upload Session Pack ZIP

The importer checks the pack, extracts it safely, and stores rows in staging tables. It does not create live scenes/NPCs/handouts yet.

Review Staged Pack

Pack

session2_name_that_would_not_stay_full_session_pack.zip

Session

Session 2: The Name That Would Not Stay

Status

published

Batch Key

pack_20260425_192317_ff1bc9

Validation

No blocking validation warnings.

Next Steps

  1. Review staged files and row counts.
  2. Attach map images manually after import.
  3. Use individual CSV uploads only for corrections or additions.

Detected Files

handouts.csv

handouts • found

session.json

manifest • found

README.txt

notes • found

maps/briar-hollow-village-reference.txt

notes • found

maps/broken-shrine-exterior-reference.txt

notes • found

maps/broken-shrine-root-heart-reference.txt

notes • found

maps/tavern-interior-reference.txt

notes • found

maps/travel-roads-reference.txt

notes • found

maps/wrong-road-forest-reference.txt

notes • found

npcs.csv

npcs • found

scenes.csv

scenes • found

Staged Row Summary

handouts

17 staged row(s)

manifest

1 staged row(s)

npcs

8 staged row(s)

scenes

7 staged row(s)

Publish to Live Campaign

Publishing creates or updates live campaign data from the staged rows. Scenes publish first, then NPCs/enemies, then handouts. Maps still need to be attached manually.

This pack has already been published or partially published. Publishing again will update matching records and may create duplicates if names changed.

Publish Status

handouts / published

17 row(s)

manifest / staged

1 row(s)

npcs / published

8 row(s)

scenes / published

7 row(s)

Manifest Preview

{
    "session_title": "Session 2: The Name That Would Not Stay",
    "act": "Act 1 - Strange Roads",
    "focus": "Nymeris, erasure, wrong records, memory damage, and the silver bell reacting to her",
    "summary": "The party leaves the Broken Shrine and discovers Briar Hollow cannot correctly remember who returned. Records bend away from Nymeris, the bell reveals old absence-magic, and the wrong road begins pointing toward the name that was cut away.",
    "recommended_starting_scene": "Root-Heart Chamber Aftermath",
    "notes": "Maps are included only as reference names. Attach your existing map images manually after import. Do not reveal the Boundary Engine, Veylan, or the full Erasure truth in this session."
}

Sample Session 2 Pack

A sample pack is included in this update under import_templates/sample_session2_name_that_would_not_stay_pack.zip.

Use it to test the workflow before staging your real Session 2 materials.